Schools 2030 HCD Sprint book
54 Prototyping in person and in an online environment require different strategies. Use the resources here to design your approach. Remember that good prototypes are designed to answer specific questions while not requiring a lot of time or money to complete. ZOOM IN ON THE EXPERIENCE SELECTING THE BEST PROTOTYPING STRATEGY USING YOUR PROTOTYPE WHAT IS A PROTOTYPE TYPES OF PROTOTYPES What is a Prototype? Instructions: As a part of the work of developing your idea, you are going to create low-cost, low-time investment prototypes to test the assumptions you are making and get feedback from stakeholders. Use this resource to understand the best approaches to designing prototypes. 1 DESIGN A PROTOTYPE • Prototypes are quick experiments designed to test the assumptions behind the idea you generated. Your goal is to learn more about your idea, not to validate your idea as correct. • Good prototypes ask specific questions and create activities to help you find the answers to those questions. • Good prototypes do not require a lot of time investment to prepare. When designing your prototype, think of all the ways that you can test your assumptions without spending a lot of time planning and preparing. • Good prototypes do not require a lot of money. When designing your prototype, think of all the ways you can test your assumptions without spending a lot of money or using a lot of resources. • Good prototypes are small. Here’s an example: if you want to test a prototype of a 100 person event, start by throwing a party for ten. Eventually you will need to make your prototypes closer to the size of the full implementation of the idea, but in the beginning test those assumptions with a small group. If you want to create a solution for an entire grade level, start with engaging three or four students. Then test the solution with a whole class. Then move to testing the solution with the entire grade level. • By starting small to test assumptions and get information about whether your idea will meet the need of the stakeholder, you are giving yourself room to have an idea fail or need major changes before you proceed. When you launch an initiative at scale, you have less room to pivot or change course. • Good prototypes should not feel risky. By starting small, you are engaging a group of trusted individuals to give you honest feedback before you scale your idea to the whole group. • Good prototypes take place in the real world. Instead of mocking up an idea, take your small scale prototype to real stakeholders to try out. • Prototyping is different than piloting an idea. Prototyping is about answering questions about the idea itself and how it will impact the stakeholder. Piloting is about figuring out how an idea will work once it is at scale. ONLINE STRATEGIES • Testing prototypes in person is preferred. However, if you are not able to connect with your stakeholders in person, think about the tools you have for connecting (phone, video conference, etc.). • Based on the tools you have to reach your stakeholders, design an experience for your stakeholders to test your idea. Get creative with the advantages of these tools to test specific assumptions you are making. • While your prototype might not be able to approximate an in person experience, you can still test the assumptions you are making. 30 MINUTES LAUNCH EXPLORE DEFINE GENERATE MAKE TEST TELL PLAN TO IMPLEMENT
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